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So, What Did We Learn?

Good video games allow for an array of solutions to set problems. This learning principle is successful and possible in good video games by encouraging its players to explore the game setting and experiment for a solution.

This makes players have to think in a “real world” style of hypothesizes, experimentation and solution. Group participation and cooperation is central to this “real world” type of learning system. 

In this way cooperation in groups is essential to good learning practices. Video games and gaming culture epitomize this style of learning through multiplayer games and a culture that encourages the use of group play, online forums and walkthroughs.

This type of learning is utilized by professionals and PhDs because we learn better by cooperating in groups.

Good learning allows for cooperation between its participants to form groups. This approach to problem solving (and education) allows each individual to augment their potential weaknesses through other group member’s potential strengths.

By cooperating in groups we allow for an individual’s varying approaches to problem solving through their personal skill set and embodied experiences.

Hopefully in your groups you were able to elect members best equipped to accumulate as many sentence parts necessary based upon individual strengths in a particular trivia category.

So, What did you learn from cooperating in your groups and how can cooperative learning be beneficial to future educators?

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